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Getting Started

MeshBlend

MeshBlend is an Unreal Engine plugin enabling controllable blending of meshes. It's been battle tested and is used in real projects with different art styles and requirements ranging from Indie to AAA titles.

MeshBlend supports a wide range of scenarios and delivers a visually pleasing result at great performance!

Games, offline rendering cinematics and virtual production in Unreal are all supported. At its core MeshBlend balances performance, visual quality and artist workflow.

If it's a mesh, we can blend it

Where to buy

Get MeshBlend on Fab

Examples

Check out the Examples page to see how MeshBlend can be used!

Playable demo

The demo showcases different usages and allows you to evaluate visual quality as well as performance.

Download link

Hear what the Subnautica 2 devs are saying about MeshBlend

Some of our customers

Unknown Worlds
Cyan
Bleakmill
EB Studio
Bellum
Treehouse Games
Stair Way
Waystone
Deep Worlds
TEAMKILL MEDIA
Poly Haven

Discord Community

Have questions or wonder what MeshBlend can do? Join the Discord to see the latest!