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MeshBlend
MeshBlend is an Unreal Engine plugin enabling controllable blending of meshes. It's been battle tested and is used in real projects with different art styles and requirements ranging from Indie to AAA titles.
MeshBlend supports a wide range of scenarios and delivers a visually pleasing result at great performance!
Games, offline rendering cinematics and virtual production in Unreal are all supported. At its core MeshBlend balances performance, visual quality and artist workflow.
If it's a mesh, we can blend it
Where to buy
Examples
Check out the Examples page to see how MeshBlend can be used!
Playable demo
The demo showcases different usages and allows you to evaluate visual quality as well as performance.
Hear what the Subnautica 2 devs are saying about MeshBlend
Some of our customers
Discord Community
Have questions or wonder what MeshBlend can do? Join the Discord to see the latest!