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Getting Started

Make sure you follow the setup guide word for word. There are some things that are easy to miss.

  1. Setup

  2. Using MeshBlend

  3. Blend Sizes

Common issues

Mesh not blending in Debug View

  • Check that the mesh material has the correct material function hooked up to the Ambient Occlusion channel

Mesh showing multiple colors in Debug View

  • Check that the mesh material does not have an AO texture hooked up to the Ambient Occlusion channel. It should either be blank or have a MeshBlend Activator function hooked up

Landscape/Landscape Grass is not blending

  • Landscapes need a static blend ID and cannot be set with the helper function. See more about it in Using MeshBlend

Mesh not blending after material update

  • Toggle MeshBlend OFF/ON from the editor toolbar. This resets all meshes and their blend.