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Common Issues

Mesh not blending in Debug View

  • Check that the mesh material has the correct material function hooked up to the Ambient Occlusion channel

Mesh showing multiple colors in Debug View

  • Check that the mesh material does not have an AO texture hooked up to the Ambient Occlusion channel. It should either be blank or have a MeshBlend Activator function hooked up

Landscape/Landscape Grass is not blending

  • Landscapes need a static blend ID and cannot be set with the helper function. See more about it in the Setup

Mesh not blending after material update

  • Toggle MeshBlend OFF/ON from the editor toolbar. This resets all meshes and their blend.

Having issues or questions?

  • Join the Discord to see what's new, and what other people are using MeshBlend for
  • Check the #meshblend-questions or send me a DM if you're having issues